We’re Developing a Video Game, So Why Are We Blogging?

Being just shy of 2 months away to our final game deployment we’re currently in overlapping stages of planning and development in all areas. Now is when crunch time starts! We’ve come up with our general game idea, and due to our recent deliverables for project plan and design documents, the game-play aspects have been thoroughly flushed out. So from here on out its about getting into the nitty gritty with programming, creating concept art for our environments and characters, examining various marketing options and much more. As much as we’re becoming very emotionally attached to the project I don’t think many of us realized how much work and thinking was involved in creating a fully-functioning and self-titled ‘amazing’ game!

Each of our team members will try to take time (throughout this rigorous project) to chronicle our ups and downs. We’re hoping that for those of you who are considering or are currently in the works for making a game of your own can gain some insight into what it’s really like, on all facets: programming, design, development, marketing, game-play, etc. Plus, since we’re essentially making the game for ‘you’, why don’t ‘you’ get involved in the development process as well? Tell us what you like and don’t like. We’ll do our best to interact with you as much as possible and understand what it is that you want out of our Hideout game.

Come along with us for this crazy ride (fingers crossed) the final results will leave lessons learned, happy faces and a great game for everyone to play!

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